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Abandoned Church[]

Room 6, Lich room #20334

[Abandoned Church, Nave]
The interior of the church is overrun with moss and vegetation that has crept in through the entrance and the various rotted wood that mars the structure. Upon the eastern side of the church, swamp water seeps in from the outside. Old pews are used to display wares, which rest on grey linens. A silk tapestry hangs from the rafters, displaying the Pantheon of Liabo. A short flight of steps leads up to the pulpit. You also see a chiseled white stone tablet covered in thick moss.
Obvious exits: north, out

Chiseled into the stone, it reads:
Some new symbols are for sale this year, representing all greater and lesser spirits.

The symbols are holier than last year, as each symbol that represents its deity can be used with the spell Symbol of the Proselyte.

Make sure you identify the proper Arkati before purchasing.

The ones located in the crates up in the pulpit are mostly blank, except for the relic, which can be channeled by those who worship something other than Arkati.

All of the wares here have the bezel setting to hold a gem, just like last year.

 Brother Balbaroy

On the wooden pew you see an emerald-hued imflass trident symbol, a dark red vaalorn lute symbol, a scuffed golden anvil symbol, a twisted amber and jade symbol, a silvery crystal ball symbol, a silver clenched fist symbol, a radiant golden crown symbol, a black-handled gold key symbol, a flat vaalin scroll symbol, a faceted ruby heart symbol, a golden sunburst symbol, a matte black kelyn sword symbol and a golden laje pegasus symbol.

an emerald-hued imflass trident symbol adorned with blue coral

Show: The imflass trident symbol's bezel setting is empty.
chrism holder
340 symbol
Charl

100000
a dark red vaalorn lute symbol accented with gold

Show: The vaalorn lute symbol's bezel setting is empty.
chrism holder
340 symbol
Cholen

100000
a scuffed golden anvil symbol pocked with dark bronze

Show: The golden anvil symbol's bezel setting is empty.
chrism holder
340 symbol
Eonak

100000
a twisted amber and jade symbol shaped like sheaves of grain

Show: The amber and jade symbol's bezel setting is empty.
chrism holder
340 symbol
Imaera

100000
a silvery crystal ball symbol crafted from alum

Show: The crystal ball symbol's bezel setting is empty.
chrism holder
340 symbol
Jastev

100000
a silver clenched fist symbol marked with crimson streaks

Show: The clenched fist symbol's bezel setting is empty.
chrism holder
340 symbol
Kai

100000
a radiant golden crown symbol bedizened with white opal drakes

Show: The golden crown symbol's bezel setting is empty.
chrism holder
340 symbol
Koar

100000
a black-handled gold key symbol with a single bit

Show: The gold key symbol's bezel setting is empty.
chrism holder
340 symbol
Lorminstra

100000
a flat vaalin scroll symbol marked with five colored circles

Show: The vaalin scroll symbol's bezel setting is empty.
chrism holder
340 symbol
Lumnis

100000
a faceted ruby heart symbol inset with a rose-cut sapphire

Show: The ruby heart symbol's bezel setting is empty.
chrism holder
340 symbol
Oleani

100000
a golden sunburst symbol carved from a radiant blazestar

Show: The sunburst symbol's bezel setting is empty.
chrism holder
340 symbol
Phoen

100000
a matte black kelyn sword symbol edged in silver

Show: The kelyn sword symbol's bezel setting is empty.
chrism holder
340 symbol
Ronan

100000
a golden laje pegasus symbol embellished with veniom

Show: The laje pegasus symbol's bezel setting is empty.
chrism holder
340 symbol
Tonis

100000

[Abandoned Church, Pulpit]
Once able to overlook the entire church, sections of the roof have since collapsed and block the view. Through the holes in the roof, rays of sunlight shine down, as if a divine presence were illuminating the pulpit. Several old crates and boxes are scattered across the floor nearby a short flight of steps that lead back down to the nave.
Obvious exits: none

In the wooden crate you see a featureless copper badge, a matte brass curio, a dull iron clasp, a plain bronze insignia, a nondescript steel artifact and an unadorned mithril relic.

a featureless copper badge

Show: The copper badge's bezel setting is empty.
chrism holder
340 symbol
Unknown alignment

100000
a matte brass curio

Show: The brass curio's bezel setting is empty.
chrism holder
340 symbol
Unknown alignment

100000
a dull iron clasp

Show: The iron clasp's bezel setting is empty.
chrism holder
340 symbol
Unknown alignment

100000
a plain bronze insignia

Show: The bronze insignia's bezel setting is empty.
chrism holder
340 symbol
Unknown alignment

100000
a nondescript steel artifact

Show: The steel artifact's bezel setting is empty.
chrism holder
340 symbol
Unknown alignment

100000
an unadorned mithril relic

Show: The mithril relic's bezel setting is empty.
chrism holder
340 symbol
Other

100000

In the wooden box you see a faenor symbol, a marble symbol, a crystal-eyed silver dolphin symbol, a blown glass lily symbol, a black sphene widow symbol, an ivory dagger symbol, a honey beryl note symbol, a black dreamstone rose symbol, a bloomed amber rose symbol, a golden blazestar leaf symbol, a curved alum feather symbol, a smooth vaalin shield symbol, a sharp-edged silver star symbol, a two-headed serpent symbol and a cracked white skull symbol.

a symbol of dark faenor inset with a silver sickle

Show: The faenor symbol's bezel setting is empty.
chrism holder
340 symbol
Gosaena

100000
a symbol of silver and black marble shaped like a crescent moon

Show: The marble symbol's bezel setting is empty.
chrism holder
340 symbol
Zelia

100000
a crystal-eyed silver dolphin symbol encrusted in blue coral

Show: The silver dolphin symbol's bezel setting is empty.
chrism holder
340 symbol
Niima

100000
a blown glass lily symbol of swirled white and greena black sphene

Show: The glass lily symbol's bezel setting is empty.
chrism holder
340 symbol
Aeia

100000
a black sphene widow symbol with maroon-tinted legs

Show: The widow symbol's bezel setting is empty.
chrism holder
340 symbol
Arachne

100000
an ivory dagger symbol set with chalcedony and blue quartz

Show: The dagger symbol's bezel setting is empty.
chrism holder
340 symbol
Leya

100000
a honey beryl note symbol inset with tiny water sapphires

Show: The note symbol's bezel setting is empty.
chrism holder
340 symbol
Tilamaire

100000
a black dreamstone rose symbol stemmed with amethyst

Show: The dreamstone rose symbol's bezel setting is empty.
chrism holder
340 symbol
Laethe

100000
a bloomed amber rose symbol stemmed with a sylvarraend ruby

Show: The amber rose symbol's bezel setting is empty.
chrism holder
340 symbol
Voaris

100000
a golden blazestar symbol dappled with umber sards

Show: The blazestar leaf symbol's bezel setting is empty.
chrism holder
340 symbol
Kuon?

100000
a curved white alum feather symbol embellished with veniom

Show: The alum feather symbol's bezel setting is empty.
chrism holder
340 symbol
Jaston

100000
a smooth vaalin shield symbol hammered into blackened steel

Show: The vaalin shield symbol's bezel setting is empty.
chrism holder
340 symbol
Voln

100000
a sharp-edged silver star symbol with eight blackened points

Show: The silver star symbol's bezel setting is empty.
chrism holder
340 symbol
The Huntress

100000
a two-headed serpent symbol wrapped around a crimson blazestar

Show: The serpent symbol's bezel setting is empty.
chrism holder
340 symbol
Amasalen

100000
a cracked white skull symbol inset with black marble eyes

Show: The white skull symbol's bezel setting is empty.
chrism holder
340 symbol
Onar

100000

[Abandoned Church Chancel]
Unlike the rest of the church, the chancel is restored almost to its former glory. Varnished wood paneling encloses the room, with religious relics displayed upon it. A glossy stone floor leads up to a gold-inlaid ironwood lectern and branches off toward the east and west. To the north of the chancel is an ornate crown-shaped altar carved from white oak, which creates a dominating presence in the church. Behind the altar is a stained-glass mosaic of the Great Drakes, which allows little sunlight to trickle into the area. You also see a chain-strung white ora alms box.
Obvious exits: south

[Abandoned Church, Undercroft]
Circular stone walls covered in mold and mildew enclose the undercroft, each bearing a carved ledge. Upon the ledges, sarcophagi rest, though their lids are removed, and whatever rested within has been plundered. Leading up to the chancel, a torch-lined granite stairwell is the only source of light.
Obvious exits: none

In the limestone sarcophagus you see a ruby-eyed cat's head symbol, a black opal six-tined star symbol, a wisp-formed chrysoprase symbol, a red roestone heart symbol, a void black deathstone symbol, a smooth jade serpent symbol, an onyx jackal's head symbol, a flame-shaped blazestar symbol and a slit-pupiled eye symbol.

a ruby-eyed cat's head symbol crafted from black moonstone

Show: The cat's head symbol's bezel setting is empty.
chrism holder
340 symbol
Andelas

100000
a black opal six-tined star symbol patterned with rings

Show: The six-tined star symbol's bezel setting is empty.
chrism holder
340 symbol
Marlu

100000
a wisp-formed chrysoprase symbol caged in scarlet despanal

Show: The chrysoprase symbol's bezel setting is empty.
chrism holder
340 symbol
Ivas

100000
a red roestone heart symbol pierced with a white opal dagger

Show: The roestone heart symbol's bezel setting is empty.
chrism holder
340 symbol
Mularos

100000
a void black deathstone symbol carved into a scimitar

Show: The deathstone symbol's bezel setting is empty.
chrism holder
340 symbol
V'tull

100000
a smooth jade serpent symbol inset with brown agate eyes

Show: The jade serpent symbol's bezel setting is empty.
chrism holder
340 symbol
Luukos

100000
an onyx jackal's head symbol set in red gold

Show: The jackal's head symbol's bezel setting is empty.
chrism holder
340 symbol
Sheru

100000
a flame-shaped blazestar symbol speckled with grey jasper

Show: The blazestar symbol's bezel setting is empty.
chrism holder
340 symbol
Eorgina

100000
a slit-pupiled eye symbol incised in yellow heliodor

Show: The eye symbol's bezel setting is empty.
chrism holder
340 symbol
Fash'lo'nae

100000

Abandoned General Store[]

an abandoned general store with boarded up windows, Room 2, Lich #22564

[Abandoned General Store, Front]
The narrow storefront is cluttered with several trunks that are stacked upon each other. A long wooden counter wraps around the front of a door leading toward a small supply closet. Two oil lamps are the only sources of light within the store, but they barely offer enough illumination to break through the darkness.
Obvious exits: out

On the wooden counter you see a tarnished silver bell.
The counter's surface is battered and splintered, making it completely useless to be functional. A skeletal hand is wrapped around a tarnished silver bell resting on the counter.

In the wooden trunk you see a rotted wyrmwood torch, a rag-wrapped ebonwood torch, a smudged silver lantern, a dented brass oil lamp, a length of flax rope, a knotted linen cord, a coiled straw rope, a patchwork cotton sleeping bag, a threadbare linen bedroll, a large canvas hiking pack and a stained canvas ration kit

a rotted wyrmwood torch
Show: The silver lantern isn't lit.

Scripted

10000
a rag-wrapped ebonwood torch
Show: The silver lantern isn't lit.

Scripted

10000
a smudged silver lantern
Show: The silver lantern isn't lit.

Scripted

Not Worn No Pockets 15000
a dented brass oil lamp
Show: The brass oil lamp isn't lit.

Scripted

Not Worn No Pockets 15000
a length of flax rope Not Worn No Pockets 7500
a knotted linen cord
Scripted
Not Worn No Pockets 7500
a coiled straw rope Not Worn No Pockets 7500
a patchwork cotton sleeping bag
Scripted
Not Worn No Pockets 7500
a threadbare linen bedroll Not Worn No Pockets 7500
a large canvas hiking pack
Scripted
Backworn Very Large Any Number 25000
a stained canvas ration kit Beltworn Medium Any Number 20000
Item Scripts
Pack Scripts
Put item in: You store the (adjective) (noun) into one of the compartments within your canvas hiking pack.
Get item from: You unload the (adjective) (noun) from inside one of the compartments within your canvas hiking pack.
Close while worn: You close the various compartments on your canvas hiking pack, and tighten the straps.
Open while worn: You open the various compartments on your canvas hiking pack, and loosen the straps.
Sleeping Bag Scripts
Drop: With a flick of the wrist, you unfurl your cotton sleeping bag and place it on the floor.
Lie while bag is on the ground and person is standing: Getting down on your hands and knees, you lie down on the cotton sleeping bag.
Lie while bag is on the ground and person is sitting or kneeling: You plop yourself down and lie on the cotton sleeping bag.
Lie while bag is on the ground and person is lying down: You crawls over to lie down on the cotton sleeping bag.
Rub while on the ground: You run your hands over the top of a patchwork cotton sleeping bag, smoothing out lumps, while looking for anything that may be trapped beneath.
Get: You tightly roll up the cotton sleeping bag and lift it up from the floor, placing the bag under your arm.
Lie while held: You need to put the cotton sleeping bag down first.
Rub while held: You pat down your cotton sleeping bag.
Rope Scripts
Pull: You grab both ends of your linen rope and pull it taut.
Raise: You twirl your linen rope in a circular motion overhead.
Rub: You run a hand down the length of your rope.
Turn: You wrap the linen rope around your hand and tightly grip it.
Lamp Scripts
Light: You light your silver lantern, causing the wick to ignite into a small flame.
Cast fire spell at: Blue fire leaps from your hand and toward your silver lantern.
You light your silver lantern, causing the wick to ignite into a small blue flame.
Raise with normal flame: You raise your silver lantern overhead, allowing the flame to illuminate your surroundings better.
Raise with fire spell flame: You raise your silver lantern overhead, allowing the blue flame to illuminate your surroundings better.
Wave while lit: You wave your silver lantern around, illuminating the area.
Extinguish: You snuff the silver lantern, causing the flame to go out.
Raise while unlit: You raise your silver lantern overhead.
Wave while unlit: Your silver lantern needs to be lit to do that.
Lantern Scripts
Light: You light your silver lantern, causing the wick to ignite into a small flame.
Cast fire spell at: Blue fire leaps from your hand and toward your silver lantern.
You light your silver lantern, causing the wick to ignite into a small blue flame.
Raise with normal flame: You raise your silver lantern overhead, allowing the flame to illuminate your surroundings better.
Raise with fire spell flame: You raise your silver lantern overhead, allowing the blue flame to illuminate your surroundings better.
Wave while lit: You wave your silver lantern around, illuminating the area.
Extinguish: You snuff the silver lantern, causing the flame to go out.
Raise while unlit: You raise your silver lantern overhead.
Wave while unlit: Your silver lantern needs to be lit to do that.

[Abandoned General Store, Closet]
The small, cramped room reeks of death and decay. The skeletal remains of someone or something lie in a heap on the floor -- the right hand of the deceased is missing. A number of iron shelves line the northern wall underneath a hole in the ceiling. Leading to the storefront is a door, the frame of which is deeply scratched.
Obvious exits: none

Dust covers the iron shelves, though the surface looks recently disturbed.

[Abandoned General Store, Attic]
The upper level of the store is hot and humid, with some daylight peeking through holes in the roof, but not enough to offer much ventilation. Rafters are the only way to traverse the area, which isn't very spacious.
Obvious exits: down

[Lost Passages, Under the Store]
Evidence of a fire chars the hardened and packed dirt floor just below a hole in the ceiling. The remains of many creatures and species are piled on the floor, the rot adding an awful smell to the cavernous area. A rusted iron tub is pushed up against the eastern wall -- a malignant sickness permeates the area and radiates into the air, which appears to be coming from the tub.
Obvious exits: none

[Lost Passages, Butcher's Lair]
An assortment of metal tables are scattered across the room, some of them burdened with a number of tools, including bone saws, metal clamps, knives, and stakes, while others laden with vile chunks of flesh and various organs. Wandering the lair is a one-eyed goblin scavenger, hunched over with a twisted expression on its face. A pile of rotting carcasses lies in a heap against the western wall.
Obvious exits: south, out

On the metal table you see a fleshy deep scarlet heart, a rotted blackened heart, a decayed veiny heart, a rotted veiny brain, a chunky ooze-covered brain, a grey lopsided brain, a bloodshot cloudy eyeball, a sunken dark green eyeball, a squishy pale blue eyeball, a rotted troll finger, a flattened ogre finger, a yellow-nailed hobgoblin finger, a cracked yellow glass jar, a dark-rimmed scarlet glass jar and an onyx-lidded green glass jar.

a fleshy deep scarlet heart

Scripted
Show: The heart appears to be quite large, its chambers oversized and a study in thick, rope-like strands of muscle. Roughly the size of a giantman's fist, the deep scarlet heart is badly rotted and its surface mottled by tears, rips and patches of sickly green. Coagulated blood is visible within the aorta and the veins running across it.

Edible 509 Strength 15000
a rotted blackened heart

Scripted
Show: The heart appears to be quite large, its chambers oversized and a study in thick, rope-like strands of muscle. Roughly the size of a giantman's fist, the blackened heart is badly rotted and its surface mottled by tears, rips and patches of sickly green. Coagulated blood is visible within the aorta and the veins running across it.

Edible 509 Strength 15000
a decayed veiny heart

Scripted
Show: The heart appears to be quite large, its chambers oversized and a study in thick, rope-like strands of muscle. Roughly the size of a giantman's fist, the veiny heart is badly rotted and its surface mottled by tears, rips and patches of sickly green. Coagulated blood is visible within the aorta and the veins running across it.

Edible 509 Strength 15000
a rotted veiny brain

Scripted
Show: The brain is quite small, its size no bigger than a baby halfling's fist. Dark folds stained a bilious green run across its surface, adding to the sickly appearance of the half-rotted remnant. A miniature spine flows from the brain's stem, most of its bones still intact.

Edible 1711 Mystic Focus 20000
a chunky ooze-covered brain

Scripted
Show: The brain is quite small, its size no bigger than a baby halfling's fist. Dark folds stained a bilious green run across its surface, adding to the sickly appearance of the half-rotted remnant. A miniature spine flows from the brain's stem, most of its bones still intact.

Edible 1711 Mystic Focus 20000
a grey lopsided brain

Scripted
Show: The brain is quite small, its size no bigger than a baby halfling's fist. Dark folds stained a bilious green run across its surface, adding to the sickly appearance of the half-rotted remnant. A miniature spine flows from the brain's stem, most of its bones still intact.

Edible 1711 Mystic Focus 20000
a bloodshot cloudy eyeball

Scripted
Show: The eyeball appears to be half-rotted, and a cluster of slimy nerve endings flows from its underside. Oddly, the flap of skin that makes up the eyelid is still intact, though it has no lashes and is also in questionable shape.

Edible 402 Presence 5000
a sunken dark green eyeball

Scripted
Show: The eyeball appears to be half-rotted, and a cluster of slimy nerve endings flows from its underside. Oddly, the flap of skin that makes up the eyelid is still intact, though it has no lashes and is also in questionable shape.

Edible 402 Presence 5000
a squishy pale blue eyeball

Scripted
Show: The eyeball appears to be half-rotted, and a cluster of slimy nerve endings flows from its underside. Oddly, the flap of skin that makes up the eyelid is still intact, though it has no lashes and is also in questionable shape.

Edible 402 Presence 5000
a rotted troll finger

Scripted
Show: The finger appears to be sickly, hints of dark muscle showing through rips in the half-rotted skin. It's completely hairless and sports one long yellowed fingernail that only adds to its rather disgusting appearance.

Edible 403 Lock Picking Enhancement 6000
a flattened ogre finger

Scripted
Show: The finger appears to be sickly, hints of dark muscle showing through rips in the half-rotted skin. It's completely hairless and sports one long yellowed fingernail that only adds to its rather disgusting appearance.

Edible 403 Lock Picking Enhancement 6000
a yellow-nailed hobgoblin finger

Scripted
Show: The finger appears to be sickly, hints of dark muscle showing through rips in the half-rotted skin. It's completely hairless and sports one long yellowed fingernail that only adds to its rather disgusting appearance.

Edible 403 Lock Picking Enhancement 6000
a cracked yellow glass jar

Scripted
Show: Affixed with a small lid that's currently flipped open, the yellow glass jar is crafted of a fine, translucent material. A thick green liquid shifts hypnotically inside, and tiny bubbles are seemingly frozen in the soupy mixture.

Not Worn No Pockets 25000
a dark-rimmed scarlet glass jar

Scripted
Show: Affixed with a small lid that's currently flipped open, the scarlet glass jar is crafted of a fine, translucent material. A thick green liquid shifts hypnotically inside, and tiny bubbles are seemingly frozen in the soupy mixture.

Not Worn No Pockets 25000
an onyx-lidded green glass jar

Scripted
Show: Affixed with a small lid that's currently flipped open, the green glass jar is crafted of a fine, translucent material. A thick green liquid shifts hypnotically inside, and tiny bubbles are seemingly frozen in the soupy mixture.

Not Worn No Pockets 25000
Item Scripts
Heart Scripts
Rub: You rub the [adjective] heart, feeling its glistening, slimy surface under your fingers.
Clench: You clench the [adjective] heart in your hand, and it begins to faintly *thump* in your grasp.
Poke: You poke the [adjective] heart, and it suddenly splurges up a bit of congealed blood.
Eat: You bring the [adjective] heart to your lips and take a good-sized bite out of its thick muscled surface. It tastes disgusting and is very chewy, its leathery texture holding a good amount of congealed blood and other odd heart-juices. After an excruciating few moments, you manage to down the grisly morsel.


Your heart begins to beat in a strange, fluttering rhythm. It feels mildly uncomfortable.

Delayed effects: Blood rushes through your veins quicker as your heart begins to pulse in a rapid dance of beats. The pain courses through your arms.

The beat of your heart reaches a frenetic pace, and you feel as if it might explode from its rapid thumping. As you steel yourself against the inevitable, you find that it slowly tapers off into a feeling of pure vitality and rigor...
You feel much stronger.

[ Strength: +1:26:00, 1:26:00 remaining. (imbed) ]

Eyeball Scripts
Tilt: You tilt the [adjective] eyeball around in your palm, and it rolls around stickily for a few moments, its flap of eyelid-skin blinking several times.
Poke: You poke the [adjective] eyeball in your hand and it suddenly blinks and lashes at your finger with its bundle of rotting nerve-endings!
Roll: You shake the [adjective] eyeball in your hand and give it a good roll on the ground...

The eyeball comes to a stop after a moment, and 6 veins bulge upon its glistening, half-rotted surface briefly.

Eat: You bring the eyeball to your lips and peel back the exterior, filmy covering with your teeth. You proceed to slurp out some of the thick gelatinous eye-goop inside. It tastes very strange.

Suddenly, you think you feel something rolling around noisily in your cranium.

Delayed Effects: The strange feeling inside your mind continues to build, and a weird, crawling sensation creeps across your scalp.

A tingling, slightly slimy sensation seems to creep across your very brain as it builds in intensity.

Suddenly something sparks within your mind, and your world is tinted a dark shade of green, and every sense seems to be heightened for a precious few moments...
You become aware of everyone near you...You do not detect any hidden or invisible people.
You continue to feel much more aware of your surroundings.

[ Presence: +0:03:20, 0:03:20 remaining. (imbed) ]

Finger Scripts
Rub: You rub the bumpy, mottled surface of the finger, and it wriggles like a salted slug for several moments.
Tilt: You tilt the [adjective] finger, and oddly, a faint shiver runs across its surface as if it were awakening. It twitches in your hand and begins to crook and uncrook in a shaky fashion.
Nudge: You give the finger in your hand a little nudge, and it crooks and uncrooks like some disgusting mockery of an inchworm and tries to crawl away from you.
Eat: You bring the finger to your lips and take a large, healthy bite out of it. Surprisingly, it's a mix of crunchiness and a somewhat alarming squishiness. You manage to get the entire thing down in a few moments, and your own hand begins to twitch.


You can feel the blood pulsing within your fingers, leaving a strange, nagging mildly painful sensation.

Delayed Effects: You feel the blood course and *WHOOSH* through your fingers, the feeling supplemented by a painful, oily sensation within.

The painful feeling in your hands builds, and the veins within it begin to turn black, as if rotted.

A dark glow flares up around your hands, and the painful feeling reaches its peak and flares up in a turbulent burst of energy!
A scintillating light surrounds your hands.

[ Lock Pick Enhancement: +0:02:10, 0:02:10 remaining. (imbed) ]

Brain Scripts
Rub: You rub the glistening surface of the [adjective] brain, its lobes twitching for a moment.
Poke: You poke the [adjective] brain, and it lashes at you with its miniature spinal cord!
Nudge: You nudge the [adjective] brain in your hand around, its spinal cord thrashing wildly as it makes strange little *SQUISH* noises.
Toss: You toss the [adjective] brain idly in your hand, making poignant *SQUISH* sounds as it lands.
Eat: You bring the [adjective] brain to your lips and take a small bite out of its soft, slimy lobes. It tastes quite strange, its slippery texture making it difficult to swallow.

You suddenly begin to feel a pressure building in your skull.

Delayed Effects: The pressure inside your mind continues to build, the feeling almost painful as several of your veins begin to bulge.

You get slightly dizzy as the pressure increases, and feel a faint thrumming come from within the depths of the very fabric of your mind. � You shut your eyes as the pain in your mind becomes unbearable, and you feel the pressurized blood bulge in your veins, nearing the point of explosion. Suddenly, the pain blossoms into a strange vision of understanding...
A sudden clarity of thought comes over you, and you realize that you now understand arcane mysteries that were previously incomprehensible.

[ Mystic Focus: +0:05:00, 0:05:00 remaining. (imbed) ]

Jar Scripts
Tap: You tap on the [adjective] jar, causing the slowly-shifting currents of dark green liquid inside to churn slightly.
Turn: You slowly turn the [adjective] jar around, causing the light to filter through the shifting liquid inside.
Shake: You shake the [adjective] jar, causing the thick, soupy green liquid within to churn and roil.
Stare: You stare into the rippling, dark green depths of the [adjective] jar, the liquid shifting slowly like a roiling miasma.
Open: You flip open the lid of your jar.
Close: You flip the lid on your jar and tighten it securely.

[Lost Passages, Bathed in Blood]
Several low shelves hang from the stone walls, displaying various containers of murky liquid. A dim oil lamp hangs over a bloodstained wooden worktable that is situated in the center of the room, surrounded by pools of fresh gore on the floor. A rotting corpse is slumped over up by the northern egress.
Obvious exits: north

The rotting corpse is severly disfigured, with its eyes, fingers, heart, and brain removed. The corpse has a sign propped in its lap.

The writing doesn't appear as if Skagr or one of the goblins wrote it. Likely the corpse.

On the sign that the corpse is holding, it reads:

"All weapons are enchanted four times and blessable. The vials contain gore that can be poured on the weapons or other things to dye them. Try it out."

On the low shelf you see a vial of pallid sanguine blood, an ampule of vermilion blood, a phial of dark coagulated blood, a horn of sickly maroon blood, a flask of glowing blue ectoplasm, an alembic of pale ether ectoplasm, a flacon of illuminated icy ectoplasm and a gourd of phosphorescent ectoplasm.

a vial of pallid sanguine blood Scripted 10000
an ampule of vermilion blood Scripted 10000
a phial of dark coagulated blood Scripted 10000
a horn of sickly maroon blood Scripted 10000
a flask of glowing blue ectoplasm Scripted 10000
an alembic of pale ether ectoplasm Scripted 10000
a flacon of illuminated icy ectoplasm Scripted 10000
a gourd of phosphorescent ectoplasm Scripted 10000

On the wooden worktable you see a rusted steel butcher knife, a flanged iron knee-breaker, a wide-grooved steel beheading sword, a spiked iron skull-crusher, a steel-tipped leather cat o' nine-tails, a corroded iron pit-knife, an yew-handled steel cleaver, a crude steel scythe, a primitive iron-weighted bludgeon, a rusted steel executioner's axe, a leaf-bladed pitted iron chest-ripper, a pair of iron-plated boots and a pair of steel-taloned gauntlets.

a rusted steel butcher knife Edged Weapons Dagger Glyph 6000
a flanged iron knee-breaker Blunt Weapons Mace Glyph 25000
a wide-grooved steel beheading sword Twohanded Glyph 60000
a spiked iron skull-crusher Blunt War Hammer Glyph 25000
a crude steel scythe Polearms Halberd Glyph 40000
a steel-tipped leather cat o' nine-tails Blunt Leather Whip Glyph 12000
a corroded iron pit-knife Brawling Hook-Knife Glyph 10000
an yew-handled steel cleaver Edged Handaxe Glyph 30000
a leaf-bladed pitted iron chest-ripper Polearms Awl-Pike Glyph 50000
a primitive iron-weighted bludgeon Brawling Blackjack Glyph 15000
a pair of iron-plated boots UAC Glyph 50000
a rusted steel executioner's axe Twohanded Glyph 52000
a pair of steel-taloned gauntlets. UAC Glyph 15000

Abandoned Stronghold[]

a muck-immersed abandoned stronghold, Room 4, lich room #20339

[Abandoned Stronghold, Rotunda]
The stone structure, perhaps once serving as a military garrison, has been claimed mostly by the Feywrot Mire.  Old stairwells leading below are completely filled with swamp water and muck, offering no chance to explore the depths of the fortification, but a pitted iron ladder hangs from the ceiling leading up.  A rusted armor stand has been knocked over, and several weapon racks have been picked clean of inventory.  Shards of iron litter the floor throughout the stronghold.
Obvious exits: out

[Abandoned Stronghold, Turret]
The top of the stronghold is no more than a crumbling crenallation, a shadow of its former glory.  Overlooking the Feywrot Mire, the view isn't as spectacular as it could be, given the overgrowth of the swamp blocking much of the scenery.  Several dog-faced gargoyles are perched on the turret, as if they were mounted to protect the stronghold.
Obvious paths: down


Abandoned Tavern[]

a half-sunken abandoned tavern, Room 5, lich room #20337

[Abandoned Tavern, Taproom]
Cobwebs hang from the water-damaged ceiling of the tavern, which has partially collapsed.  Puddles of filthy water and mud are scattered across the floorboards, each brimming with life that floats upon their surface.  The bartop is covered in several layers of dust, with the abandoned bottles of alcohol barely visible underneath it.
Obvious exits: out

On the wooden bartop you see a bunch of dust-covered bottles.

You grab one of the bottles from the bartop and dust it off.  The whiskey looks to be fresh still.

You take a drink from your bottle of whiskey.  The aged whiskey has a fine, smoky flavor.
You feel your nerves loosening as you begin to relax.
You have 11 quaffs left.

Covered in many layers of dust, the bartop is marred with several notches and gouges. Upon the top are a bunch of dust-covered bottles. Behind the wooden bartop, a cellar door looks like it can be accessed, which is on the floor.

>go door
You open up the door and head downstairs. The door closes behind you.
[Abandoned Tavern, Cellar]
Half of the cellar has sank into the Feywrot Mire, with the majority of the dank room flooded with muck and water. A foul smell is heavy in the air. Upon the areas that are still traversable, a stacked pile of old casks dominates the cellar.
Obvious exits: up

Stamped on the casks are several faded cloak and dagger symbols.

>sear
You make a careful search of the area and discover a discreet passageway behind a stacked pile of old casks!

[Abandoned Tavern, Odds and Ends]
The room appears to be an old storage area, which surprisingly enough is below the cellar, but remains relatively dry. Several oil lamps light the room, each hanging over a low wooden counter. At the back of the room, a wyrmwood treasure chest is chained to the floor.
Obvious exits: out

Cidholfus items

On the wooden counter you see a thin vaalin toothpick, a matte black suede lockpick holder, a decayed goatskin map, a cracked glass jug, a distressed leather music folio, a rusted iron compass, some yellowed bone dice, a heavy lead coin, a plumed leather tricorne and a blued steel misericord.

a thin vaalin toothpick Lockpick 125000
a matte black suede lockpick holder
Show: The interior of the holder is divided up into two thin compartments, each just big enough to hold a single lockpick. The compartments are lined with soft black velvet to protect their contents.
Possibly scripted
Beltworn Very Small Two Items 2500
a decayed goatskin map
Possibly scripted
Not Worn No Pockets 2000
a cracked glass jug
Possibly scripted
Beltworn No Pockets 4000
a distressed leather music folio
Possibly scripted
Not Worn Small Any Number

Very Small

6000
a rusted iron compass
Possibly scripted
Not Worn No Pockets 5000
some yellowed bone dice with crudely etched pips
Possibly scripted
Not Worn No Pockets 2500
a heavy lead coin
Possibly scripted
Not Worn No Pockets 1000
a plumed leather tricorne
Scripted hair altering item
Headworn No Pockets 50000
a blued steel misericord inset with a frost opal in the pommel
Possibly scripted
Edged Dagger 15000
Item Analyses
Dagger Analysis
You analyze your steel misericord and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

Greater Armor and Weapon Moods:

This item contains mood messaging depending on flare type, and has a chance to fire off ambient messaging every so often. It will also work for things like bless, elemental edge, and guiding light flares. This item is currently active and will do ambient messaging. You may PROD to make it go dormant.

This item isn't unlocked for custom settings.

You can tell that the misericord is as light as it can get.

Tricorne Analysis
You analyze your leather tricorne and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

The tricorne does not have any custom feature settings. It can have up to four.

When adding custom feature settings, it will be just like altering your hair quirk (or unique line if you're bald). An example would be:

tucked under a plumed leather tricorne, which is tightly knotted in the back.
:She has a plumed leather tricorne covering her bald head.
:with a plumed leather tricorne placed at the crown of her head.
:She has a plumed leather tricorne placed at the crown of her bald head.

Please note, that if you have the custom settings made for someone bald, it won't look right for someone with hair, and vice versa. You also can't wear this with another hair quirk/unique field altering item to change your features. This item isn't limited to just bandana-type items, it can also be a crown, tiara, visored helm, or something similar.

Custom feature 1: None.
:Custom feature 2: None.
:Custom feature 3: None.
:Custom feature 4: None.

You can tell that the tricorne is as light as it can get.

In the treasure chest you see a heavily spiked bone pauldron, a split-buckled moldy leather baldric, a talon-trimmed vruul skin bag, a stained leather wand bandolier, a torn leather wand belt, a tasseled wool prayer rug, a wood-slatted meditation mat, an old faded black canvas sail, a sinew-bound wyrmwood scabbard, a weathered leather cloak, a chased golden gauntlet, a chased silver gauntlet and a copper boatswain's call.

a heavily spiked bone pauldron
Possibly scripted
Shoulderworn No Pockets 5000
a split-buckled moldy leather baldric
Scripted two-weapon displayer
Show: You glance at the baldric.
Shoulderworn No Pockets 12000
a talon-trimmed vruul skin bag
Possibly scripted
Beltworn Medium Any Number 9000
a stained leather wand bandolier
Possibly scripted
Frontworn Small Any Number 7500
a torn leather wand belt
Possibly scripted
Waistworn Small Any Number 7500
a tasselled cloth prayer rug
Possibly scripted
Not Worn No Pockets 8000
a wood-slatted meditation mat
Possibly scripted
Not Worn No Pockets 8000
an old faded black canvas sail painted with a skull-and-crossbones
Possibly scripted
Shoulderworn No Pockets 3000
a sinew-bound wyrmwood scabbard
Possibly scripted
Beltworn Small One Item 12000
a weathered leather cloak
Possibly scripted
Cloakworn Significant Any Number 75000
a chased golden gauntlet set with a cerulean aetherstone Hands Functional 5000
a chased silver gauntlet set with a teardrop bloodjewel Hands Functional 5000
a verdigrised copper boatswain's call strung on a silvery cord
Exhale: You raise the boatswain's call to your lips and blow steadily through the mouthpiece, emitting a shrill screech.
Roundtime: 2 sec.
Neckworn Nonfunctional? 5000

Accept the Inevitable[]

a green iron-wheeled wagon, Room 79, Lich #23139

[Accept the Inevitable, Showroom]
This fairly spacious room must take up the majority of the wagon. Openings on two walls lead to smaller rooms, and a large display case sits squarely in the middle of the room. Bright lanterns cast an array of sharp shadows, compensating for the complete lack of windows. Neatly organized shelves line one wall, and a simple ladder leads up to an open mithril hatch in the ceiling.
Obvious exits: north, east, out

In the display case you see a ceremonial mithglin poignard, a serrated glaes ritual dagger, a silver-spiked vultite skull-crusher, an iron-hilted ora beheading sword and a serrated glaes arming sword

a ceremonial mithglin poignard Edged Dagger 4941
a serrated glaes ritual dagger Edged 3102
a silver-spiked vultite skull-crusher Blunt War Hammer 49223
an iron-hilted ora beheading sword Twohanded 26744
a serrated glaes arming sword Edged Longsword 36023

On the ruic shelves you see a brass-hilted glaes machete, a bone-hafted mithril hatchet and a ruic-hafted vaalorn boar spear

a brass-hilted glaes machete Edged Falchion 51223
a bone-hafted mithril hatchet Edged Handaxe 4422
a ruic-hafted vaalorn boar spear Polearm 9122

The hatch is open.

[Accept the Inevitable, Trinkets]
Dust and cobwebs are everywhere in here, sitting undisturbed atop piles of crates and cartons. Off to one side, a small polished maoral counter neatly displays a variety of items for sale. Behind the counter is a stack of sealed coffers, each marked with a strange series of characters. An aged but well maintained rug near the exit adds a bit of color to this otherwise drab room.
Obvious exits: west

On the polished maoral counter you see a round bloodstone amulet, a cabochon yellow sapphire pendant, a gnarled deringo wand, a curly willow wand, a sturdy steel wand and a straight rowan wand

a round bloodstone amulet Neckworn Functional 13069
a cabochon yellow sapphire pendant Neckworn Functional 12333
a gnarled deringo wand with a carved handle Wand 306 Holy Bolt 5744
a curly willow wand with a blackened tip Wand 976
a sturdy steel wand with a mithril ball on the tip Wand 5339
a straight rowan wand tipped with drakar Wand 4922

[Accept the Inevitable, Rations]
This room is stuffed floor to ceiling with a variety of trunks, chests, and other packages, all sealed and neatly but indecipherably marked. In the center of the room, two short stacks are topped with some deringo boxes and some rowan crates, all of which are open. Towards the back of the room, the tall stacks are neatly wrapped in linen.
Obvious exits: south

In the deringo boxes you see some tough cave worm pemmican, some black forest ogre jerky and a rasher of griffin bacon.

some tough cave worm pemmican 113 Undisease 5 bites 3122
some black forest ogre jerky
Taste 1: It is unbearably salty.
1205 Soothing Word 5 bites 2210
a rasher of griffin bacon
Taste 1: It tastes like bitter, gritty dirt.
1101 Heal 30 bites 1202

In the rowan crates you see some purple chokeberry syrup, some thickened cherry nectar and a small bottle of urgh milk.

some purple chokeberry syrup

Taste 1: Berry flavors infuse the thick, syrupy liquid.

506 Haste 5 sips 3766
some thickened cherry nectar

Taste 1: It is very sweet, with an intense, concentrated flavor.

603 Foraging 5 sips 2211
a small bottle of urgh milk

Taste 1: It is very sweet, with an intense, concentrated flavor.

509 Strength 10 sips 15558


Act of Neutrality[]

a gauzy muted gold pavilion, Room 43, Lich 20307

[Act of Neutrality, Atrium]
Thin beams of bronze-leafed oak frame panels of etched glass, the half-circle ceiling curving down to meet circular windows set into the outer wooden walls. A chiseled grey marble fountain dominates the center of a stone-pebbled pathway, carved into the form of a lithe elven maiden, her water-filled palms upraised to reveal blush pink water lilies. Swathes of metallic chiffon frame the northern entrance, creating a hazy curtain between the two areas.
Obvious exits: north

[Act of Neutrality, Parlor]
Muted gold-on-beige brocade lines the walls of the area, the designs highlighted by a horizontal row of glass candles arranged on an elongated driftwood dresser leaning along the farthest wall. Several grey velvet benches are scattered across the middle of the room, each angled to face some lacquered wooden mannequins frozen in dance-like poses, the figures each facing an ivory mirror. The oak-planked floor is covered with pale angora rugs, the aisles converging at a branch-inked vellum screen. You also see a canvas-set ebonwood easel.
Obvious exits: south

In the Common language, it reads:
You will find that my jewelry is able to be manipulated into other forms, creating the ultimate accessory. The gowns are able to be toyed around with, as well as my petticoats. I will be available as time permits to alter your mediocre items as well as unlock the petticoats to a second tier.
- Lady Oirisu

In the driftwood dresser you see some burnished gold suede pants, some oyster grey tweed pants, a pair of ecru leather pants, some greyish brown tartan trousers, a beige pink silk chiffon skirt, a copper cotton shirt, an alabaster raw linen shirt, a buckled grey silk blouse, a gauzy lavender grey corset, a coffee-hued ramie silk jacket, a pale bronze wool jacket and a champagne brocade coat.

some burnished gold suede pants with square side pockets Leg Very small 25000
some flat-paneled oyster grey tweed pants Leg Very small 25000
a pair of filigree-buckled ecru leather pants Leg Very small 25000
some leather-buttoned greyish brown tartan trousers Leg Very small 25000
a side-swept beige pink silk chiffon skirt Leg Very small 25000
a copper cotton shirt with leather straps at the shoulders Chest None 25000
an alabaster-dyed raw linen shirt Chest None 25000
a grey silk blouse caught with buckles below the open back Chest None 25000
a gauzy lavender grey corset side-laced with silken ribbons Chest Very small 25000
a coffee-hued ramie silk jacket with thin tan stripes Cloak Very large 40000
a velvet-lapelled pale bronze wool jacket Cloak Very large 40000
a scallop-collared champagne and grey brocade coat Cloak Very large 40000

On the driftwood dresser you see some scalloped taupe flyrsilk petticoats, a lace-overlay vanilla chiffon petticoat, a pewter satin gown and a rose chiffon gown.

some scalloped taupe flyrsilk petticoats Leg 25000
a lace-overlay vanilla chiffon petticoat Leg 25000
a pewter satin gown draped with hematite-beaded sleeves Leg 15000
a rose chiffon gown caught by filament-linked baroque pearls Leg 15000

You see some lacquered wooden mannequins. Looking at the mannequins, you see a fauna-carved willow mannequin, a pearl-inset ebonwood mannequin, a silver-caged haon mannequin and a gilt-framed linden mannequin.

On the willow mannequin you see some pale champagne silk petticoats and a chained mauve silk gown.

some pale champagne silk petticoats Leg None 25000
a semi-sheer mauve silk gown caught by gilded bronze chains Chest None 15000

On the ebonwood mannequin you see a pair of smoky quartz earrings, some grey tweed breeches, a rose gold chiffon blouse and a peach angora wool coat.

a pair of bronze-haloed smoky quartz earrings
Scripted
Morphing jewelry
Ears None 30000
some crisply pleated pale grey tweed breeches Leg Very small 25000
a sheer rose gold chiffon blouse paneled in floral lace Chest None 25000
a side-buttoned peach angora wool coat Cloak Very large 40000

On the haon mannequin you see a thick copper cuff, some vanilla twill trousers, a slate grey silk tunic and an ivory velvet coat.

a thick copper cuff inlaid with an unpolished onyx
Scripted
Morphing jewelry
Wrist None 30000
some vanilla twill trousers with a softened leather waist Leg Very small 25000
a collarless slate grey silk tunic striped in cream white Chest None 25000
an ivory velvet coat with angled flyrsilk lapels Cloak Very large 40000

On the linden mannequin you see a rose gold ribbon choker, an ivory marabou skirt, a taupe hourglass corset and a beige and cream mink wrap.

a rose gold ribbon choker fastened by a diamond cameo
Scripted
Morphing jewelry
Neck None 30000
a densely layered skirt of ivory marabou feathers Leg Very small 25000
a silken taupe hourglass corset curved at the waist Chest Very small 25000
a two-toned beige and cream mink wrap Cloak Fairly small amount
Any number of very small items
40000
Item Scripts
a rose gold ribbon choker fastened by a diamond cameo
Flip: You begin to manipulate your choker by twisting and turning its ribbon length until it becomes a pair of rose gold-haloed diamond earrings.
Flip earrings: You begin to manipulate your earrings by twisting and turning its diamond length until it becomes a thin rose gold necklace with a squared diamond pendant.
Flip necklace: You begin to manipulate your necklace by twisting and turning its rose gold length until it becomes a delicate rose gold back-pendant suspending an oval diamond.
Flip back-pendant: You begin to manipulate your back-pendant by twisting and turning its rose gold length until it becomes a thick rose gold cuff inlaid with an unpolished diamond.
Flip cuff: You begin to manipulate your cuff by twisting and turning its rose gold length until it becomes a slender rose gold ring inset with a faceted diamond.
Flip ring: You begin to manipulate your ring by twisting and turning its rose gold length until it becomes a fine rose gold anklet suspending tiny drops of diamond.
Flip anklet: You begin to manipulate your anklet by twisting and turning its rose gold length until it becomes a woven rose gold circlet centered with a diamond.
Flip circlet: You begin to manipulate your circlet by twisting and turning its rose gold length until it becomes a rose gold ribbon choker fastened by a diamond cameo.
a thick copper cuff inlaid with an unpolished onyx
Flip: You begin to manipulate your cuff by twisting and turning its copper length until it becomes a slender copper ring inset with a faceted onyx.
Flip ring: You begin to manipulate your ring by twisting and turning its copper length until it becomes a fine copper anklet suspending tiny drops of onyx.
Flip anklet: You begin to manipulate your anklet by twisting and turning its copper length until it becomes a woven copper circlet centered with an onyx.
Flip circlet: You begin to manipulate your circlet by twisting and turning its copper length until it becomes a copper ribbon choker fastened by an onyx cameo.
Flip choker: You begin to manipulate your choker by twisting and turning its ribbon length until it becomes a pair of copper-haloed onyx earrings.
Flip earrings: You begin to manipulate your earrings by twisting and turning its onyx length until it becomes a thin copper necklace with a squared onyx pendant.
Flip necklace: You begin to manipulate your necklace by twisting and turning its copper length until it becomes a delicate copper back-pendant suspending an oval onyx.
Flip back-pendant: You begin to manipulate your back-pendant by twisting and turning its copper length until it becomes a thick copper cuff inlaid with an unpolished onyx.
a pair of bronze-haloed smoky quartz earrings
Flip: You begin to manipulate your earrings by twisting and turning its smoky quartz length until it becomes a thin bronze necklace with a squared smoky quartz pendant.
Flip necklace: You begin to manipulate your necklace by twisting and turning its bronze length until it becomes a delicate bronze back-pendant suspending an oval smoky quartz.
Flip back-pendant: You begin to manipulate your back-pendant by twisting and turning its bronze length until it becomes a thick bronze cuff inlaid with an unpolished smoky quartz.
Flip cuff: You begin to manipulate your cuff by twisting and turning its bronze length until it becomes a slender bronze ring inset with a faceted smoky quartz.
Flip ring: You begin to manipulate your ring by twisting and turning its bronze length until it becomes a fine bronze anklet suspending tiny drops of smoky quartz.
Flip anklet: You begin to manipulate your anklet by twisting and turning its bronze length until it becomes a woven bronze circlet centered with a smoky quartz.
Flip circlet: You begin to manipulate your circlet by twisting and turning its bronze length until it becomes a bronze ribbon choker fastened by a smoky quartz cameo.
Flipchoker: You begin to manipulate your choker by twisting and turning its ribbon length until it becomes a pair of bronze-haloed smoky quartz earrings.

After Thoughts[]

a half-sunk house boat, Room 30, Lich #20118

[After Thoughts, Amidships]
Sunlight pours in through five large glassless, copper-framed windows set within the boat's badly weathered exterior walls. A corroded copper ladder is recessed in the lone interior wall, leading up. Beside the ladder, a deteriorated black ash door leads towards the bow. The wooden deck creaks and flexes precariously underfoot. You also see a fractured copper vat mounted to the stern wall, a ramp of wooden planks and a large parchment notice.
Obvious exits: out

In the Common language, it reads:
The adornments for sale here are magically attuned to harness the power of a crystal amulet.
For your convenience, crystal amulets are for sale in the copper vat and have been fully charged.
-The Merchant Consortium-

In the copper vat you see a crystal amulet

a crystal amulet Neck Functional 1700

[After Thoughts, Mess Hall]
Encircling a multitude of dilapidated chairs, mangled copper handrails hang futilely from a glassless-windowed circumference of wooden plank walls. Dominating the center of the hall, a warped three-legged table intermittently teeters on the soft, rotted wood deck. A pitted copper canopy overhead blocks out most of the sky. You also see a deteriorated black ash door leading aft.
Obvious exits: none

On the three-legged table you see a ruby-buckled gold mesh belt, a gem-adorned intricate black tiara, a warped rainbow glaes talisman, a firestone and vultite ankle-cuff, a triple-link mithril waist chain, a beryl-inset twisted faenor amulet, a thick ora and copper wrist-cuff, an onyx-flecked dark iron crown, an opal-inset grey mithglin anklet and a ruby-studded black steel bracer

a ruby-buckled gold mesh belt Crystal amulet holder Warm messaging 125000
a gem-adorned intricate black tiara Crystal amulet holder Warm messaging 125000
a warped rainbow glaes talisman Crystal amulet holder Warm messaging 125000
a firestone and vultite ankle-cuff Crystal amulet holder Warm messaging 125000
a triple-link mithril waist chain Crystal amulet holder Warm messaging 125000
a beryl-inset twisted faenor amulet Crystal amulet holder Warm messaging 125000
a thick ora and copper wrist-cuff Crystal amulet holder Warm messaging 125000
an onyx-flecked dark iron crown Crystal amulet holder Warm messaging 125000
an opal-inset grey mithglin anklet Crystal amulet holder Warm messaging 125000
a ruby-studded black steel bracer Crystal amulet holder Warm messaging 125000

[After Thoughts, Pilot Deck]
A section of the floor has fallen away, forming a ramp leading down to the main deck. The hammered copper roof of the cabin is pitted and riddled with holes, supported by four massive pillars of weathered black ash. The ship's wheel is almost nonexistant, just a remnant hub with fragments of what used to be the spokes. You also see a splintered crate.
Obvious paths: down

In the splintered crate you see a triple-link blue imflass girdle, an opal-inset intricate invar skullcap, a gem-adorned silver mesh belt, an ivory-inlaid silvery mithril wrist-cuff, a coral-flecked blue imflass bracer, an ora-beaded wavy vultite anklet, an emerald and patinaed copper medallion, a dolphin-motif ora and silver circlet, a jade-inlaid spherical invar amulet and a lapis-adorned silver ankle chain

a triple-link blue imflass girdle Crystal amulet holder Cold messaging 125000
an opal-inset intricate invar skullcap Crystal amulet holder Cold messaging 125000
a gem-adorned silver mesh belt Crystal amulet holder Cold messaging 125000
an ivory-inlaid silvery mithril wrist-cuff Crystal amulet holder Cold messaging 125000
a coral-flecked blue imflass bracer Crystal amulet holder Cold messaging 125000
an ora-beaded wavy vultite anklet Crystal amulet holder Cold messaging 125000
an emerald and patinaed copper medallion Crystal amulet holder Cold messaging 125000
a dolphin-motif ora and silver circlet Crystal amulet holder Cold messaging 125000
a jade-inlaid spherical invar amulet Crystal amulet holder Cold messaging 125000
a lapis-adorned silver ankle chain Crystal amulet holder Cold messaging 125000

Alchemist's Delight[]

a haphazardly erected tent, Room 2, Lich #20347 kneel (tall races), go tent

[Alchemist's Delight, Front Room]
The well-lit tent has several crooked columns of cauldrons that are likely supporting the dark blue canvas walls and ceiling. A small opening leads to a separate room toward the rear. To the immediate right of the entrance is a small neatly arranged area with a large rack, a display table and a wicker basket. A mithril placard loosely attached to the wall also stands out.
Obvious exits: out

In the Common language, it reads:
Thank you for visiting. My apologies for the construction, my gnomes are better alchemists than tent raisers. You will find cauldrons on the rack, jars in the basket, and a mishmash of stuff on the table.
~The Proprietor

On the large rack you see a deep purple cauldron, a vibrant green vat, a dark silver vat, a shiny black pot and a red copper boiler

a deep purple cauldron with a base of two open hands 10000
a vibrant green vat painted with an acantha leaf 10000
a dark silver vat painted with pantheon of Liabo symbols 10000
a shiny black pot painted with pantheon of Lornon symbols 10000
a red copper boiler painted with a hissing green tree viper 10000

On the display table you see a plum leather satchel, a skull-shaped black onyx mortar, a brain-shaped pink marble pestle, a split-back pink conch shell, a cinnabar crystal, a Kezmonian honey beryl and a large yellow diamond

a plum leather satchel tooled with a band of alchemical symbols Shoulder Large Any number 25000
a skull-shaped black onyx mortar Small Several very small 25000
a brain-shaped pink marble pestle 25000
a split-back pink conch shell
Show: With its large shell, a split-back pink conch shell somewhat resembles a piece of tanned leather rolled up, but more loosely on one side than on the other. The larger end sports nasty-looking spikes, including a central spike. Pink coloration mixes with the tan, brighter on one side than the other and providing the reason for the shell's name. The wide lip gives a good view of the shell's inside, a bright carmine swirled with white.
246
a cinnabar crystal
Show: The cluster of brilliant red crystals radiates outward from a central point like a fiery crimson starburst. Faint striations litter its crystalline surface with a subtle undertone of vivid orange.
84
a Kezmonian honey beryl
Show: Cylindrical, with short protuberances in various spots, a Kezmonian honey beryl is similar to a miniature tree trunk with the branches sawed off. Its deep golden color is nearly translucent, and though solid, it seems to shift and flow inside as the light strikes it from different angles.
2400
a large yellow diamond
Show: Even in the rough, the beauty of this yellow diamond is breathtaking. Light refracts from within the gem, showering sunshine-yellow rays in all directions.
5445

In the wicker basket you see a skull-etched black glass jar, a leaf-etched green glass jar, a gem-etched glass jar, a sun-etched golden glass jar and a heart-etched crimson glass jar

a skull-etched black glass jar 20-item jar 3000
a leaf-etched green glass jar 20-item jar 3000
a gem-etched glass jar 20-item jar 3000
a sun-etched golden glass jar 20-item jar 3000
a heart-etched crimson glass jar 20-item jar 3000

All Aglow[]

Never opened


All That Glitters[]

a run-down wooden wagon, room 55, Lich #20272

[All That Glitters]
Rough wooden walls with knotty holes make up this small cramped wagon. The inside is devoid of decoration, save a tiny window with crystal-beaded curtains. A rusty-hinged travel trunk sits on the floor, near a beat-up wooden table that is using a stack of books to make up for the missing leg. You also see a makeshift door made from bits and pieces of wood.
Obvious exits: north

In the Common language, it reads:
This fancy stuff is meant to hold crystals.
They will look a bit fancier with them in there.

In the travel trunk you see a whorled glaes amulet, a delicate peacock bracelet, a tri-tiered silver lariat, a twining wrought silver choker and a barbed steel wristcuff.

a delicate peacock bracelet Wrist 50000
a twining wrought silver choker Neck 50000
a tri-tiered silver lariat Neck 50000
a barbed steel wristcuff Wrist 50000
a whorled glaes amulet Neck 50000

On the wooden table you see a whimsical silver snail pendant, a regal silver owl pendant, a scorched gold amulet, a blackened eagle-engraved ring, a rose-etched silver band and a small burnt parchment sign.

a scorched gold amulet Neck 50000
a rose-etched silver band Finger 50000
a whimsical silver snail pendant Neck 50000
a regal silver owl pendant Neck 50000
a blackened eagle-engraved ring Finger 50000

[All That Glitters, Storeroom]
Boxes are stacked high against the walls of this cramped room. A small three-legged chair sits in one corner, an ugly crate next to it clearly being used as a table. There is a fine layer of dust on the floor, barely covered by a plain braided rug.
Obvious exits: south


All Things Fragile[]

an expansive white-washed wagon, room 3, Lich #20177

[All Things Fragile]
This corner of the wagon has been obviously graced by a woman's touch. Gleaming, flora-scene pierced screens square to create a separate area within the large wagon. Ecru lace curtains frame the wooden windows, and a woven tapestry rug sits in the center of the room. A large wildflower bouquet lends a light fragrance to the air. You also see a gleaming silver case, a long wooden table with some stuff on it and a small sign.
Obvious exits: out

In the Common language, it reads:
This jewelry allows for magic crystals to be placed within.

In the silver case you see a pale porcelain dove, a pink porcelain bauble, a smooth porcelain medallion, a long ecru porcelain pendant, a squared mint porcelain charm, a black porcelain eagle totem, a verdant porcelain vine choker, a porcelain sunburst medallion, a fire red porcelain drake totem and a silvered porcelain fish trinket.

a porcelain sunburst medallion Neck 50000
a smooth porcelain medallion Neck 50000
a long ecru porcelain pendant Neck 50000
a fire red porcelain drake totem Neck 50000
a pink porcelain bauble Neck 50000
a squared mint porcelain charm Neck 50000
a verdant porcelain vine choker Neck 50000
a pale porcelain dove Neck 50000
a black porcelain eagle totem Neck 50000
a silvered porcelain fish trinket Neck 50000

On the wooden table you see a shining silver ornament, a bright orange glass fish, a dark red glass dragon totem, a blown glass bear totem, a glass butterfly pendant, a glass dragon egg pendant, a delicate glass bumblebee pendant, a heavy iron shark pendant, a misshapen shadowy glass medallion, a glass wildflower medallion, a thick black glass medallion, a hollowed glass bubble trinket, a thin glass rhomboid trinket, a lapis steel begonia bauble and a squared violet glass bauble.

a thick black glass medallion Neck 50000
a glass wildflower medallion Neck 50000
a misshapen shadowy glass medallion Neck 50000
a glass butterfly pendant Neck 50000
a glass dragon egg pendant Neck 50000
a delicate glass bumblebee pendant Neck 50000
a squared violet glass bauble Neck 50000
a lapis steel begonia bauble Neck 50000
a bright orange glass fish Neck 50000
a shining silver ornament Neck 50000
a blown glass bear totem Neck 50000
a dark red glass dragon totem Neck 50000
a hollowed glass bubble trinket Neck 50000
a thin glass rhomboid trinket Neck 50000
a heavy iron shark pendant Neck 50000

Animal Hides of Fury[]

a large wooden wagon, room 3, Lich #21379

[Animal Hides of Fury - 21379]
Trophies of the hunt hang in every available space on the four walls, making the large wagon seem small and cramped. Tanned hides pile high on a central oak table. Above the table, tools of the tanner's trade hang within easy reach. You also see a series of sturdy hooks with some stuff on it, a wide wooden armoire and a small sign.
Obvious exits: out

In the Common language, it reads:
Items on the hooks are meant to be worn like cloaks and items in the armoire are meant to be worn over things like armor. Enjoy!

On the sturdy hooks you see a bristly black boar hide, a golden plains lion pelt, a wooly mammoth hide, a jungle troll chieftain skin, a shaggy brown fenghai pelt, a dusky ochre aivren skin, a flayed troll warrior skin, a polar bear hide, a dark grizzly bear hide and a hoary blued krolvin skin.

a dusky ochre aivren skin reinforced by vultite boning Cloak Very large 10000
a dark grizzly bear hide fastened by a thick mithril chain Cloak Very large 10000
a golden plains lion pelt fastened by four vultite chains Cloak Very large 10000
a bristly black boar hide held by silver fasteners Cloak Very large 10000
a wooly mammoth hide caught by an iron hook Cloak Very large 10000
a polar bear hide gathered by an alabaster medallion Cloak Very large 10000
a hoary blued krolvin skin with skull pauldrons Cloak Very large 10000
a shaggy brown fenghai pelt Cloak Very large 10000
a flayed Agresh troll warrior skin Cloak Very large 10000
a jungle troll chieftain skin with ochre splotches Cloak Very large 10000

In the wide wooden armoire you see a striped relnak skin, a grey-spotted snowcat pelt, a pale leopard pelt, a chalk white fire salamander skin, a black-tipped grey coyote pelt, a gleaming black dobrem pelt, a light brown wolverine pelt and a square of cream-spotted doeskin.

a square of cream-spotted doeskin Front 10000
a grey-spotted mountain snowcat pelt Front 10000
a black-tipped grey coyote pelt Front 10000
a gleaming black dobrem pelt Front 10000
a light brown and icy white arctic wolverine pelt Front 10000
a striped relnak skin with alternating bands of grey and red Front 10000
a chalk white fire salamander skin Front 10000
a pale mastodonic leopard pelt with black-ringed brown spots Front 10000

At Face Value[]

a patchwork-curtained wooden wagon, room 54, Lich #20297

[At Face Value]
Vibrant patchwork curtains adorn the single window, the sill lined with little miniatures of different towns that glisten in the sunlight. A ramshackle case is pushed along one side, the wares within neatly arranged despite the chaos of the room. A small table sits in the center of the room, topped with mirrors of different sizes and shapes. A well-used travel trunk sits on the floor near a purple patchwork partition.
Obvious exits: out

In the ramshackle case you see some tri-tiered vaalin rings, a dull silver needle, a braided electrum ring, a trio of matte steel spikes, a ruby-veined silver spike, a delicate swirled glaes ring and some dainty pearl-studded rings.

a dull silver needle Piercing needle 50000
some tri-tiered vaalin rings Piercing jewelry 30000
a braided electrum ring Piercing jewelry 30000
a trio of matte steel spikes Piercing jewelry 30000
a ruby-veined silver spike Piercing jewelry 30000
a delicate swirled glaes ring Piercing jewelry 30000
some dainty pearl-studded rings Piercing jewelry 30000

On the small table you see a spiral-handled ruic hand mirror, a petite glass hand mirror, a small blackened-steel mirror inlaid with tiny spikes, a small oak-framed mirror carved with tiny birds, a delicate champleve hand mirror and a cracked and scarred oak mirror.

a spiral-handled ruic hand mirror Scripted? 10000
a petite glass hand mirror Scripted? 10000
a small blackened-steel mirror inlaid with tiny spikes Scripted? 10000
a small oak-framed mirror carved with tiny birds Scripted? 10000
a delicate champleve hand mirror Scripted? 10000
a cracked and scarred oak mirror Scripted? 10000

In the travel trunk you see a blackened steel-tined comb, a scarred ash haircomb, a silver tri-pronged haircomb, a carved oak comb and a petite haircomb.

a blackened steel-tined comb Scripted? 20000
a scarred ash haircomb Scripted? 20000
a silver tri-pronged haircomb Scripted? 20000
a spiral-handled carved oak comb Scripted? 20000
a petite glimmaerstone-inlaid haircomb Scripted? 20000

[At Face Value, Workshop]
Mirrors line the back wall of this small room, arranged in a circular pattern around a brightly painted sign. A shelf displaying different beard trimming implements rests above a scarred wooden table that sits in one corner. Some patchwork pillows have been strewn about the floor, the vibrant colors brightening up the space.
Obvious exits: out

Bits of mismatched wood bound at the corners with twine provide the frame for this vivid sign. A rectangular mat within the frame has been painted in vibrant shades of purple and yellow, the background looking much like a paper patchwork quilt. In bold script in the center of the sign are the words: Beards are Beautiful!

On the wooden table you see a scraggly fake raven-hued beard, a fake braided blonde beard, a fake peppery-grey beard and a fake ginger beard.

a scraggly fake raven-hued beard Pin 5000
a fake braided blonde beard Pin 5000
a fake peppery-grey beard Pin 5000
a fake ginger beard Pin 5000

Armor Abundance[]

a black ash wagon, Room 64, Lich #20140

[Armor Abundance, Main]
Dim ambient light softly glows from various candles placed on the floor in the four corners of the room. A large armor stand is centered in the area while a wall-hung rack rests behind it. You also see a handwritten sign.
Obvious exits: north, east, out

In the Common language, it reads:
The armor here has been enchanted four times.
Armors on the stand are resistant to slashing, but susceptible to punctures.
Armors on the rack are resistant to cold but susceptible to vacuum.
~Sauli

On the armor stand you see a suit of pristine full plate, some pristine brigandine armor, some pristine augmented chain, some pristine robes, some pristine full leather, some pristine double leather and some pristine mithril metal breastplate.

a suit of pristine full plate
4x, slash resistant, puncture vulnerable
Full Plate Glyph 1631000
some pristine brigandine armor
4x, slash resistant, puncture vulnerable
Brigandine Armor Glyph 536000
some pristine augmented chain
4x, slash resistant, puncture vulnerable
Augmented Chain Glyph 777000
some pristine robes
4x, slash resistant, puncture vulnerable
Robe Armor Glyph 407000
some pristine full leather
4x, slash resistant, puncture vulnerable
Full Leather Glyph 454000
some pristine double leather
4x, slash resistant, puncture vulnerable
Double Leather Glyph 475000
some pristine mithril metal breastplate
4x, slash resistant, puncture vulnerable
Metal Breastplate Glyph 844000

On the wall-hung rack you see an argent mithril metal breastplate, some argent double leathers, some argent full leather, some argent robes, some argent augmented chain, some argent brigandine armor and a suit of argent full plate.

an argent mithril metal breastplate
4x, cold resistant, vacuum vulnerable
Metal Breastplate Glyph 906000
some argent double leathers
4x, cold resistant, vacuum vulnerable
Double Leather Glyph 538000
some argent full leather
4x, cold resistant, vacuum vulnerable
Full Leather Glyph 516000
some argent robes
4x, cold resistant, vacuum vulnerable
Robe Armor Glyph 470000
some argent augmented chain
4x, cold resistant, vacuum vulnerable
Augmented Chain Glyph 833000
some argent brigandine armor
4x, cold resistant, vacuum vulnerable
Brigandine Armor Glyph 598000
a suit of argent full plate
4x, cold resistant, vacuum vulnerable
Full Plate Glyph 1694000

[Armor Abundance, North]
Hard wood flooring compromises the entire area of this barren room. The only two objects of notice are a large armor stand and a wall-hung rack stuffed to the gills with various armors for sale. You also see a handwritten sign.
Obvious exits: south

In the Common language, it reads:
The armor here has been enchanted four times.
Armors on the stand are resistant to crushing, but susceptible to punctures.
Armors on the rack are resistant to punctures but susceptible to crushing.
~Sauli

On the armor stand you see some jet black full plate, some jet black brigandine armor, some jet black augmented chain, some jet black robes, some jet black full leather, some jet black double leathers and some jet black metal breastplate.

some jet black full plate
4x, crush resistant, puncture vulnerable
Full Plate Glyph 1631000
some jet black brigandine armor
4x, crush resistant, puncture vulnerable
Brigandine Armor Glyph 536000
some jet black augmented chain
4x, crush resistant, puncture vulnerable
Augmented Chain Glyph 777000
some jet black robes
4x, crush resistant, puncture vulnerable
Robe Armor Glyph 407000
some jet black full leather
4x, crush resistant, puncture vulnerable
Full Leather Glyph 266000
some jet black double leathers
4x, crush resistant, puncture vulnerable
Double Leather Glyph 475000
some jet black metal breastplate
4x, crush resistant, puncture vulnerable
Metal Breastplate Glyph 844000

On the wall-hung rack you see some ebon-hued full plate, some ebon-hued brigandine armor, some ebon-hued augmented chain, some ebon-hued robes, some ebon-hued double leathers, some ebon-hued metal breastplate and some ebon-hued full leather.

some ebon-hued full plate
4x, puncture resistant, crush vulnerable
Full Plate Glyph 1631000
some ebon-hued brigandine armor
4x, puncture resistant, crush vulnerable
Brigandine Armor Glyph 536000
some ebon-hued augmented chain
4x, puncture resistant, crush vulnerable
Augmented Chain Glyph 777000
some ebon-hued robes
4x, puncture resistant, crush vulnerable
Robe Armor Glyph 407000
some ebon-hued double leathers
4x, puncture resistant, crush vulnerable
Double Leather Glyph 475000
some ebon-hued metal breastplate
4x, puncture resistant, crush vulnerable
Metal Breastplate Glyph 844000
some ebon-hued full leather
4x, puncture resistant, crush vulnerable
Full Leather Glyph 266000

[Armor Abundance, East]
A thick layer of dust covers the barren floor of this nearly empty room. The only two objects of notice seem to be a large armor stand pushed up against one wall and a wall-hung rack opposite it across the room. You also see a handwritten sign.
Obvious exits: west

In the Common language, it reads:
The armor here has been enchanted four times.
Armors on the stand are resistant to impacts, but susceptible to vacuum.
Armors on the rack are resistant to fire but susceptible to vacuum.
~Sauli

On the armor stand you see a white mithril metal breastplate, some white double leathers, some white full leather, some white robes, some white augmented chain, some white brigandine armor and a suit of white full plate.

a white mithril metal breastplate
4x, impact resistant, vacuum vulnerable
Metal Breastplate Glyph 656000
some white double leathers
4x, impact resistant, vacuum vulnerable
Double Leather Glyph 288000
some white full leather
4x, impact resistant, vacuum vulnerable
Full Leather Glyph 266000
some white robes
4x, impact resistant, vacuum vulnerable
Robe Armor Glyph 220000
some white augmented chain
4x, impact resistant, vacuum vulnerable
Augmented Chain Glyph 583000
some white brigandine armor
4x, impact resistant, vacuum vulnerable
Brigandine Armor Glyph 348000
a suit of white full plate
4x, impact resistant, vacuum vulnerable
Full Plate Glyph 1444000

On the wall-hung rack you see a suit of onyx-hued full plate, some onyx-hued brigandine armor, some onyx-hued augmented chain, some onyx-hued robes, some onyx-hued full leathers, some onyx-hued double leathers and an onyx-hued mithril metal breastplate.

a suit of onyx-hued full plate
4x, fire resistant, vacuum vulnerable
Full Plate Glyph 1694000
some onyx-hued brigandine armor
4x, fire resistant, vacuum vulnerable
Brigandine Armor Glyph 598000
some onyx-hued augmented chain
4x, fire resistant, vacuum vulnerable
Augmented Chain Glyph 833000
some onyx-hued robes
4x, fire resistant, vacuum vulnerable
Robe Armor Glyph 470000
some onyx-hued full leathers
4x, fire resistant, vacuum vulnerable
Full Leather Glyph 516000
some onyx-hued double leathers
4x, fire resistant, vacuum vulnerable
Double Leather Glyph 538000
an onyx-hued mithril metal breastplate
4x, fire resistant, vacuum vulnerable
Metal Breastplate Glyph 906000

Baked Up A Treat[]

The cozy interior of the wagon has been painted in warm autumnal hues and features a selection of comfy looking overstuffed armchairs. Trays of steaming hot drinks and baked treats are crammed onto a small, rickety oak table that stands in the middle of the room. Lazy smoke drifts up from a makeshift fireplace full of gently crackling applewood logs, creating a homely atmosphere.
Obvious exits: out

You see some trays. Looking at the trays, you see a gold tray and a silver tray.

On the gold tray you see a spiced ginger cookie, a small stick of walnut shortbread, a slice of apple pie, a sugar-dusted star-shaped gingersnap, a thin stick of chocolate shortbread, a fudge-topped dark chocolate cookie, a large raisin cookie, a slice of rich fruit cake, a crescent of peanut fudge brownie and a sliver of chocolate fudge cake

a spiced ginger and raisin cookie
Taste 1: The sweet cinnamon and brown sugar streusel topping is in perfect contrast to the tangy plump raisins.
Taste 2: The moist, buttery confection crumbles with each bite, sending juicy raisins tumbling onto your tongue.
300
a small stick of walnut shortbread
Taste 1: The melt in the mouth shortbread is complemented by surprisingly crunchy walnuts.
Taste 2: The creamy taste of the rich butter shortbread is accentuated by the earthy flavor of walnut.
300
a warm slice of apple and cherry pie
Taste 1: The light-textured cake crumbles moistly in your mouth.
Taste 2: A light touch of cinnamon and caramelized sugar balances the tartness of the apples.
300
a sugar-dusted star-shaped gingersnap
Taste 1: Strong clove, ginger, and cinnamon flavors add a sharp zing to this crisp gingersnap.
Taste 2: Striking the delicate balance between crisp and chewy, your star-shaped gingersnap is about as close to perfection as mortal bakers can get.
300
a thin stick of chocolate-covered shortbread
Taste 1: The shortbread crumbles in your mouth.
Taste 2: The smooth milk chocolate complements the rich buttery taste of the shortbread.
300
a fudge-topped dark chocolate cookie
Taste 1: A hint of cinnamon spices up the chocolate decadence of the dark chocolate cookie.
Taste 2: Warm and moist, the cookie tickles your tongue with rich chocolate and exotic vanilla.
300
a large cinnamon and raisin cookie
Taste 1: The sweet cinnamon and brown sugar streusel topping is in perfect contrast to the tangy plump raisins.
Taste 2: The moist, buttery confection crumbles with each bite, sending juicy raisins tumbling onto your tongue.
300
a thick wedge of rich fruit cake
Taste 1: The delectable dessert is incredibly rich.
Taste 2: The dense cake melts slowly across your palate, releasing an overwhelming tide of intense flavor.
300
a crescent of chocolate-coated peanut fudge brownie
Taste 1: The chocolatey fudge melts in your mouth, blending with the tasty peanut butter middle for a scrumptious treat.
Taste 2: As you bite through the luscious fudge coating, your taste buds are drenched in the decadent flavor of the chewy peanut butter brownie.
200
a small sliver of sticky chocolate fudge cake
Taste 1: Sinfully sweet and exquisitely rich.
Taste 2: The dense, chocolatey intensity of very fine fudge flows through your mouth.
300

On the silver tray you see a mug of hot pomegranate tea, a mug of black coffee, a mug of hot chocolate, a mug of apple cider and a mug of hot peach tea

a mug of hot pomegranate and honey tea
Taste 1: A generous quantity of honey makes the mild-flavored tea almost too sweet to drink.
Taste 2: While tea may normally possess many healing properties, they are doubtlessly overwhelmed here by the incredible amount of honey saturating the warm liquid.
200
a mug of black coffee laced with mint liquor
Taste 1: The fragrance of mint and strong coffee enlivens your senses.
Taste 2: The sharp flavor of the mint liquor mingles perfectly with the bitterness of the coffee.
Alcoholic 200
a large mug of cream-topped frothy hot chocolate
Taste 1: The warm liquid fills your mouth with its bittersweet chocolate flavor.
Taste 2: The hot chocolate has a bittersweet note that balances its creaminess.
200
a mug of blackberry and apple cider
Taste 1: The cider has a pleasantly frothy fullness in your mouth.
Taste 2: The sharp alcohol of the cider jabs through the fermented apple flavor.
Alcoholic 200
a mug of hot peach and honey tea
Taste 1: A generous quantity of honey makes the mild-flavored tea almost too sweet to drink.
Taste 2: While tea may normally possess many healing properties, they are doubtlessly overwhelmed here by the incredible amount of honey saturating the warm liquid.
200

The Beer Hall[]

a sturdy wooden hall, Room 40, Lich #20184

[Beer Hall, Tap Room]
Dim lighting and an attempt at cleanliness cannot hide that the beer hall has seen better days. The floor slopes gently away from the entrance towards an obviously well-used dance floor. A bank of polished copper taps lines the wall behind a freshly lacquered ebonwood bar, and new glassware sits upon a single shelf. A refreshment table with frothy cold brew sits right to the side of the bar. You also see a large chalkboard.
Obvious exits: east, out

In the Common language, it reads:
~~~~Menu~~~~
Almonds - Mystic Focus ------ Cheese - Remove Curse
Ginger Beer - Disk ------- Lager - Light
Mead - Strength ------ Ale - Resist Elements
Barley Wine - Invisibility ------ Porter - Haste
Cider - Flaming Aura ------ Stout - Adrenal Surge

On the refreshment table you see a handful of roasted almonds, a cube of smoked cheese, a tankard of coffee-flavored stout, a tankard of ginger beer, a tankard of blonde lager, a mug of spiced pumpkin mead, a stein of nut brown ale, a mug of black barley wine, a glass of chocolate porter and a goblet of mulled apple cider.

[Beer Hall, Dance Floor]
In contrast to the tap room, the dance floor is clearly illuminated by numerous silver lamps evenly spaced along each wall. A mahogany dance floor covers the entirety of the area and dark scuff marks attest to the use it's seen over the years. A small wobbly wooden table offers up a refreshing drink to those who have worked up a thirst dancing the day away. A colorful silk curtain leads into a small recessed room.
Obvious exits: west

Behind the wooden table you see an opaque glaes bottle.

A large X has been carved into the glaes bottle.

On the wooden table you see a crystal punch bowl and a glass of rum punch.

[Beer Hall, The Nook]
Nailed haphazardly to a wall at the end of this narrow room is an old cork dartboard. Sitting on a wide shelf that runs along one of the wooden walls, a small lamp gives off just enough light to illimuminate the numbers written in bold script on the cork board. The shelf provides a secondary service, as it is just wide enough to allow a mug of beer to sit on it without chance of spillage. A colorful silk curtain leads back to the dance hall.
Obvious exits: none



Beyond the Pale[]

a grey and white wagon, Room 82 Lich #21460

[Beyond the Pale]
Strands of white, black, and grey chiffon have been draped across decorative silver hooks placed along the upper edges of the structure. Rectanglar slats of polished oak are set into the floor in an exquisite chevron pattern, and pale ash shelves line the interior walls. A dark mahogany armoire with elaborate carvings is filled with pale-colored ensembles, and a faint scent of lavender and coconut drifts through the room. You also see a large brass wheel and a brass-framed sign.
Obvious exits: out

In the Common language, it reads:
**** IMPORTANT! ****

Welcome to Strella's Wheel of Wonder! When I'm around, it will cost 50,000 silvers to spin the wheel (inflation and all). Your wonderous win could be good or bad (probably bad), but that's the chance you take with spinning!

DISCLAIMER: YOU MIGHT DIE! YOU MIGHT BE INJURED! YOU MIGHT BE SHIPPED OFF TO DANGEROUS PLACES! Spinning the wheel means that you accept these risks!

Absolutely NO REFUNDS. If you complain about dying, I'll see that it happens again!

Under the ash shelves you see a wrought iron hook.

On the iron hook you see a braided gold chatelaine with dangling ametrine spheres.

a braided gold chatelaine with dangling ametrine spheres 15000

On the ash shelves you see a shot glass of bourbon, a silver filigree dish and a silver jewelry box.

a shot glass of bourbon 500

In the filigree dish you see a thin silver needle, a bent dark iron needle, a smooth stone, a slender mithril needle and a curved white gold needle.

a thin silver needle
Show: The needle's tip appears sharper than a razor, and it gleams brightly.
Piercing needle 50000
a bent dark iron needle
Show: The needle's tip appears sharper than a razor, and it gleams brightly.
Piercing needle 50000
a slender mithril needle
Show: The needle's tip appears sharper than a razor, and it gleams brightly.
Piercing needle 50000
a curved white gold needle
Show: The needle's tip appears sharper than a razor, and it gleams brightly.
Piercing needle 50000
a smooth stone 200

In the jewelry box you see a flat mithril bar, a carved mesille disc, a thin silver rod, a polished copper bar inlaid with white soulstones, some twisted faenor hoops, a petite blue sapphire stud, a tiny emerald stud and a skull-shaped bone stud.

a flat mithril bar Nose Flippable 35000
a carved mesille disc Right ear Not flippable 35000
a thin silver rod Nose Flippable 35000
a polished copper bar inlaid with white soulstones Nose Flippable 35000
some twisted faenor hoops Nose Flippable 35000
a petite blue sapphire stud Nose Flippable 35000
a tiny emerald stud Nose Flippable 35000
a skull-shaped bone stud Nose Flippable 35000

In the dark mahogany armoire you see a delicate ivory gauze tunic beaded with mother-of-pearl, a back-laced scarlet satin corset with gold threading, a pale jade chiffon dress with layered scarves and braided ribbon straps, a side-laced hourglass corset of niveous chainsil, a heather silk bodice edged with platinum threading, a black silk blouse fastened with a single ebony button and a cream satin nightshirt accented with crimson ribbon edging.

a delicate ivory gauze tunic beaded with mother-of-pearl Front Nonfunctional 15000
a back-laced scarlet satin corset with gold threading Front
Functional
Very small amount
One item
20000
a pale jade chiffon dress with layered scarves and braided ribbon straps Chest Nonfunctional 15000
a side-laced hourglass corset of niveous chainsil Front
Functional
Very small amount
One item
20000
a heather silk bodice edged with platinum threading Front
Functional
Very small amount
One item
20000
a black silk blouse fastened with a single ebony button Chest Nonfunctional 15000
a cream satin nightshirt accented with crimson ribbon edging Chest Nonfunctional 15000

Under the dark mahogany armoire you see some gem-encrusted slippers set on tall mithglin heels, some cream silk slippers embroidered with bister thread, some black satin slippers set on thin silver heels and some thigh-high black leather boots with side lacings.

some gem-encrusted slippers set on tall mithglin heels None Nonfunctional 15000
some cream silk slippers embroidered with bister thread None Nonfunctional 15000
some black satin slippers set on thin silver heels None Nonfunctional 15000
some thigh-high black leather boots with side lacings Feet
Functional
Very small amount
One item
20000

Behind the dark mahogany armoire you see a pair of diaphanous silk stockings with a thin back seam, some smoke grey tulle hose, a pair of sheer thigh-high stockings and some sheer white silk stockings.

some smoke grey tulle hose Legs Nonfunctional 10000
a pair of diaphanous silk stockings with a thin back seam Feet Beneath shoes 10000
a pair of sheer thigh-high stockings Feet Beneath shoes 10000
some sheer white silk stockings Feet Beneath shoes 10000

On the dark mahogany armoire you see some low-slung crimson lace pants, a smoke grey silk skirt with a thigh-high side slit, a bisque silk-on-satin dress with a low-scooped neckline, a long grey chiffon blouse with lace sleeves, some fitted spidersilk pants with a draped waistline, a multi-layered niveous organza skirt and some charcoal gossamer pantaloons with a wide lace waistband.

some low-slung crimson lace pants Legs
Nonfunctional
Very small amount
Two small items
20000
a smoke grey silk skirt with a thigh-high side slit Legs Nonfunctional 12500
a bisque silk-on-satin dress with a low-scooped neckline Chest Nonfunctional 15000
a long grey chiffon blouse with lace sleeves Chest Nonfunctional 15000
some fitted spidersilk pants with a draped waistline Legs
Nonfunctional
Very small amount
Two small items
20000
a multi-layered niveous organza skirt Legs
nonfunctional
12500
some charcoal gossamer pantaloons with a wide lace waistband Legs
nonfunctional
Very small amount
Two small items
20000

Beyond Words[]

Never opened.



Bits and Pieces[]

a dark skin and hide tent Room 16, Lich #19246

[Bits and Pieces]
A deep, smoldering fire pit at the center of the tent fills the air with an arid scent and an almost overwhelming warmth. As its dying embers provide only minimal illumination, candles on crude wooden holders have been selectively placed at each display. Overhead, lengths of sturdy twine have been strung, supporting a variety of dried or drying body parts, some more readily identifiable than others. Underfoot, old and decaying boards crisscross the spongy-wet ground to create a passable walking space. You also see a battered bone-legged oak table with some stuff on it.
Obvious exits: northeast, northwest, out

On the bone-legged oak table you see a stale toe sandwich, a liver-filled section of esophagus, a tongue and saliva cocktail and a shallow beaker of blood.

a stale toe sandwich
Taste 1: Pressed between two crusts of stale bread is a thin layer of meat strips congealed with some unknown agent.  The taste is musty and the texture chewy, with the occasional odd crunch.
Taste 2: As you chew the mouthful of sandwich, you bite down on something hard.  You attempt to discreetly turn away from onlookers as you reach into your mouth and pull out a small bone.
Free
a liver-filled section of esophagus.
Taste 1: The esophagus is toasted, nearly burned, and crackles noisily as you chew.
Taste 2: Getting past the crunchy esophagus exterior, the taste of liver fills your mouth.  Oddly, it doesn't taste like any animal liver *you've* ever tasted...
Free
a tongue and saliva cocktail
Taste 1: As you roll the liquid fitfully around in your mouth, you notice bits of something soft and spongy. Before you allow yourself to contemplate that further, you hastily swallow the concoction.
Taste 2: Slick and slimy, like something scraped from a slug trail, the saliva slides over your lips and down your throat before you can properly register the flavor. A blessing in disguise, no doubt.
Free
a shallow beaker of blood.
Taste 1: You take a drink from your beaker of blood. The blood fills your mouth with a viscous warmth, and the coppery taste floods your senses.
Taste 2: As the blood hits your tongue, you detect a faint hint of sweetness.  That sense quickly gives way to a metallic twinge that lingers on your palate long after the blood is gone.
Free

[Bits and Pieces, Magicals]
A wide variety of skins stretched on simple wooden frames stand propped against the support poles in this section of the tent, continuing the macabre theme. The temperature is lessened considerably by distance from the fire pit alone, but there is also a lingering weight to the air - something that seems almost to provide resistance to movement. Despite the lack of heat, the effect creates a stifling atmosphere in this section of the tent. You also see a torn parchment note, a tall flimsy sign, a flimsy three-legged table with some stuff on it and a pelt-draped scarred wood counter with some stuff on it.
Obvious exits: east, southeast

In the Common language, it reads:
In dat ash wand, dere be a spell dat'll shatter bones.
In dat rowan wand, dere be a spell dat'll make ya unbalanced (if ya ain't already).
In dat maoral wand, dere be BIG fire.
In dat fel wand, dere be a spell dat whot will rid tings of dey limbs.
In dat necklace, dere be a spell dat whot will cast ya a floaty disk.
In dat choker, dere be a holy spell dat whot will make a prayer for ya.

In the Common language, it reads:
On dat siren finger, ya got spells dat whot make it easier ta pick locks and disarm traps, as well as dat whot will make it darker or lighter.
On dat skull, ya got a prismatic sorta spell, some spell dat whot will make ya VERY blurry, and two elemental spells dat whot will reflect and make ya more magically aware.
On dat ear, dere be a simple spell for colorin', one ta make ya resist elements, one dat'll cure ya disease, and one dat'll cure ya poison (if it ain't alcoholic).
On dat femur (I got it from a holy man's grave, ya), has two types of spiritual wardin', one defense spell, and a shield spell.
On dat hide, dere be a major and minor type of elemental wardin', the wardin' of some guy named Thurfel, and somethin' dat whot will make ya stronger.

On the three-legged table you see a stretched and discolored orc ear, a strip of leathery kappa hide, a stained and splintered femur, a small broken feline skull and a desiccated gnarled siren finger.

a stretched and discolored orc ear (601) Natural Colors
(602) Resist Elements
(113) UnDisease
(114) UnPoison
20000
a strip of leathery kappa hide (401) Elemental Defense I
(406) Elemental Defense II
(503) Thurfel's Ward
(509) Strength
27000
a stained and splintered femur (101) Spirit Warding I
(107) Spirit Warding II
(103) Spirit Defense
(202) Spirit Shield
18000
a small broken feline skull (905) Prismatic Guard
(911) Mass Blur
(507) Elemental Deflection
(508) Elemental Bias
36000
a desiccated gnarled siren finger (403) Lock Pick Enhancement
(404) Disarm Enhancement
(205) Light
(206) Darkness
24000

On the scarred wood counter you see a crooked fel wand inscribed with spidery runes, a sleek dark maoral wand with black striations, a pale rowan wand twisted into a spiral, a long ash wand traced with silvery sigils, a sinew and fingerbone necklace and a twine and knucklebone choker.

a crooked fel wand with spidery runes (708) Limb Disruption 19500
a sleek dark maoral wand with black striations (908) Major Fire 5000
a pale rowan wand twisted into a spiral (110) Unbalance 7500
a long ash wand traced with silvery sigils (1106) Bone Shatter 3000
a sinew and fingerbone necklace (511) Floating Disk 12500
a twine and knucklebone choker (303) Prayer of Protection (?) 18000

[Bits and Pieces, Mundanes]
Several sets of free-standing shelves line the outskirts of this area of the tent, and a myriad of jars, canisters, vials, and tubs are arranged among them. Though the contents of the containers are not obvious on first glance, the smell emanating from some of them is enough to keep the more curious at bay. Old and discarded bones of various shapes and sizes litter the ground, their colors dull and dark from time and the accumulation of dirt. You also see a small white table with some stuff on it, a small black table with some stuff on it, a hole-riddled wooden bucket and a tall stone and limb rack with some stuff on it.
Obvious exits: southwest, west

On the black table you see a tiny colored string-wrapped vial and a black sign.
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In the Common language, it reads:
Don't drink dis.

a tiny colored string-wrapped vial Poison 15000

On the white table you see a tiny frosted glass bottle and a white sign.

In the Common language, it reads:
If ya drank dat otter one, drink dis.

a tiny frosted glass bottle Antidote 15000

In the wooden bucket you see a mottled misshapen bottle with a tiny copper tag, a slender red-brown vial with an ogre skin label, a slender violet bottle etched with hemlock blossoms, a rough-hewn dark bone ring, a braided fire cat whisker band, a scraggly necklace of scrap suede and tiny bones, a leather-strung necklace of glass shards and misshapen beads, a pair of bone hair combs fashioned from tiny ribcages, some conical dark fel studs dangling small downy feathers and a pair of darkened raven claw earrings.

a mottled misshapen bottle with a tiny copper tag 25000
a slender red-brown vial with an ogre skin label 25000
a slender violet bottle etched with hemlock blossoms Poison 25000
a rough-hewn dark bone ring Suspected embeddible 5000
a braided fire cat whisker band Suspected embeddible 5000
a scraggly necklace of scrap suede and tiny bones Suspected embeddible 5000
a leather-strung necklace of glass shards and misshapen beads Suspected embeddible 5000
a pair of bone hair combs fashioned from tiny ribcages Suspected embeddible 5000
some conical dark fel studs dangling small downy feathers Suspected embeddible 5000
a pair of darkened raven claw earrings Suspected embeddible 5000

On the stone and limb rack you see some murky grey alligator hide pants, a pair of ivory-on-rust snake skin pants, a grass green snake skin skirt with ivory-edged scales, a side-slit black alligator hide skirt, a dingy rough linen tunic with yellowed bone toggles, a faded black cotton shirt with fraying hems, a rigidly boned black snake skin bodice with leather laces and a copper-scaled snake skin bodice trimmed in suede.

some murky grey alligator hide pants Legs Very small amount
Two very small items
7500
a pair of ivory-on-rust snake skin pants Legs Very small amount
Two very small items
7500
a grass green snake skin skirt with ivory-edged scales Legs Very small amount
Two very small items
7500
a side-slit black alligator hide skirt Legs Very small amount 7500
a dingy rough linen tunic with yellowed bone toggles chest Very small amount 7500
a faded black cotton shirt with fraying hems chest Very small amount 7500
a rigidly boned black snake skin bodice with leather laces Front Very small amount
Several very small items
7500
a copper-scaled snake skin bodice trimmed in suede Front Very small amount
Several very small items
7500

On the sets of shelves you see a cracked dish of hearts, a rusted pail of moss-covered ears, a fly-covered canister of fingers, a liquid-filled jar of eyeballs and a reeking tub of tongues.

In the cracked dish you see some dehydrated hearts.

In the rusted pail you see some moss-covered ears.

In the fly-covered canister you see some severed fingers.

In the liquid-filled jar you see some squishy yellowed eyeballs.

In the reeking tub you see some rotting tongues.

a dehydrated heart.
Taste 1: The heart has a dusty flavor, rather like that of chewing on a compressed stack of ancient parchment. Mm.
Taste 2: Chewing the dry piece of heart makes it into a sticky paste in your mouth, which you have to forcibly swallow.
Free
a moss-covered ear.
Taste 1: Cartilage gives the fuzzy moss-covered ear some crunch and a more chewy texture.
Taste 2: The purple-tipped green moss growing over the skin of the ear adds a faint earthy taste to the flesh that is only barely detectable behind the more prominent taste of decomposition.
Free
a decaying severed finger.
Taste 1: The taste of decay hangs at the back of your throat as you chew the bite of finger and threatens to trigger your gag reflex.
Taste 2: Your teeth sink through the surprisingly soft skin and meat of the finger to the bone.  Giving only momentary resistance, the bone crunches and crumbles into your mouth along with the flesh.
Free
a squishy yellowed eyeball.
Taste 1: Goo oozes from the yellowed eyeball to fill your mouth with a putrid, viscous fluid.
Taste 2: The none too subtle taste of the alcohol in which the yellowed eyeball was preserved nearly overwhelms your senses.
Free
a rotten and reeking tongue.
Taste 1: The texture of the rotting tongue is akin to that of apple sauce -- grainy and spongy -- until you force yourself to swallow.
Taste 2: The taste of the mushy, rotting tongue is a thousand times worse than its smell, which is enough to stop a troll at ten paces!
Free
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